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    <title>No More Room In Hell Community RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell]]></link>
    <description><![CDATA[Events and Announcements for No More Room In Hell Community]]></description>
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    <item>
      <title>--NEW NMRIH STEAM GROUP--</title>
      <description>Hey everyone, thanks for your continued support, I'd like to grab your attention and direct you to our new Steam community group that will supercede this one.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/groups/nmrihmod&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://steamcommunity.com/groups/nmrihmod&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Thanks a lot!</description>
      <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/90217102959180228]]></link>
      <pubDate>Fri, 22 May 2009 18:59:25 +0000</pubDate>
      <author>Maxx</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/90217102959180228</guid>
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    <item>
      <title>The Welcome Wagon!</title>
      <description>View the thread to see the media.&lt;br&gt;&lt;br&gt;&amp;quot;THE WELCOME WAGON!&lt;br&gt;&lt;br&gt;Hello out there!&lt;br&gt;&lt;br&gt;The NMRiH team is continuing it's streak of progress and picking up new faces and talent along the way. We've managed to round out the modeling department with three new guys. Please welcome to the team: Sporkeh, Machine, and Kan3. Take a moment to give them a warm welcome and enjoy some render shots of the models that they have created so far for us:&lt;br&gt;&lt;br&gt;Sporkeh&lt;br&gt;&lt;br&gt;&lt;br&gt;Machine&lt;br&gt;&lt;br&gt;&lt;br&gt;Kan3&lt;br&gt;&lt;br&gt;&lt;br&gt;We admit that it took quite a while, but we finally got a hold of a talented character animator. One that will be able to put all of our favorite zombie motions into virtual reality! His name is Vok and here is some of the great work that he has been doing for us:&lt;br&gt;&lt;br&gt;Please keep in mind that these animations are still considered &amp;quot;work in progress&amp;quot;.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;The Mapping Department:&lt;br&gt;&lt;br&gt;&lt;br&gt;As usual, our mapping department has been keeping a steady pace in the creation and production of the wonderful environments for our game. The department has also had a leadership shakeup with Generalvivi stepping down due to his professional obligations and 2d-Chris taking control of the department. Speaking of 2d-Chris, here is a new shot of his &amp;quot;Citylife&amp;quot; map that he has just about completed:&lt;br&gt;&lt;br&gt;nmrih_citylife&lt;br&gt;&lt;br&gt;&lt;br&gt;To accommodate our gameplay mode requirements and stressing for the most custom content possible in our maps, SlimZ has overhauled his map &amp;quot;Cabin Fever&amp;quot; and would like to show off some new shots of it to all of you:&lt;br&gt;&lt;br&gt;nmrih_cabinfever&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Veteran mapper; Darth_Brush has been simultaneously working on a few different maps. From the chaotic streets of &amp;quot;City of Dawn&amp;quot; to the derelict halls of the hospital in &amp;quot;Final Stand&amp;quot;, he is surely keeping himself busy. Take a look at some shots of these two gems:&lt;br&gt;&lt;br&gt;nmrih_cityofdawn&lt;br&gt;&lt;br&gt;&lt;br&gt;nmrih_finalstand&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Darth_Brush also suprised the team this month with the revealing of a map that has been in the planning stages for a few years now; &amp;quot;The Harvest&amp;quot;. Kan3 also helped out a great deal creating an amazing 3d skybox for this map as well. Here are some teaser shots:&lt;br&gt;&lt;br&gt;nmrih_harvest:&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;The Programming Department:&lt;br&gt;&lt;br&gt;&lt;br&gt;Despite his recent move from the United Kingdom to Canada, Pongles has still given us great updates in his department. Currently he is working on:&lt;br&gt;&lt;br&gt;    * A fully-funtional random item spawning system.&lt;br&gt;    * Implementing the newly-created zombie animations.&lt;br&gt;    * Setting up controls and a backend for the UI menus.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Help Wanted:&lt;br&gt;As always, we are accepting applications from anyone that is interested in lending their talents to assist in the production of NMRiH. Please feel free to submit an application here: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.nomoreroominhell.com%2Fforums%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.nomoreroominhell.com/forums/&lt;/a&gt;&lt;br&gt;&lt;br&gt;We currently in most need of:&lt;br&gt;&lt;br&gt;    * Character Modeler(s)&lt;br&gt;      - Must be able to model and skin character and zombie models.&lt;br&gt;      - Being able to compile models is a plus.&lt;br&gt;      - Being able to rig models is a plus.&lt;br&gt;      - Strong work ethic and previous mod experience is a plus.&lt;br&gt;      - Must be able to work quickly and efficiently as well as be an active member of our team.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;If you have not already done so, please visit our website @ &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.nomoreroominhell.com&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;www.nomoreroominhell.com&lt;/a&gt; and join our great community and keep up to date with our mod!&lt;br&gt;&lt;br&gt;Thank you to all of you out there for your continuing support and we'll see you next month!&amp;quot; &lt;br&gt;&lt;br&gt;Link:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.nomoreroominhell.com%2Fforums%2Findex.php%3Fshowtopic%3D661&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.nomoreroominhell.com/forums/index.php?showtopic=661&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36132586817807916]]></link>
      <pubDate>Tue, 26 Feb 2008 22:30:58 +0000</pubDate>
      <author>Bushwookie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36132586817807916</guid>
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    <item>
      <title>Interview with Interlopers.net</title>
      <description>&amp;quot;Our friend Blink over at &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FInterlopers.net&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Interlopers.net&lt;/a&gt; recently interviewed 3pidemiC from our team and have posted it along with a few new media shots over at their great website.&lt;br&gt;&lt;br&gt;Click Here for the Interview:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.interlopers.net&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;www.interlopers.net&lt;/a&gt;&lt;br&gt;&lt;br&gt;Here is a little snippet from the interview:&lt;br&gt;&lt;br&gt;Can you update us on the current production situation of the mod? Are you managing to implement all the features you planned to?&lt;br&gt;&lt;br&gt;Honestly, we are on the most straightforward streak of progress that we have ever had in our four years of development. Our developer builds of the game are being updated with new content and everything is really coming together. We’re certainly making sure that we have all of our code done and ready before we implement the simple things such as weapons or sounds. A mistake that most mods make (and a mistake that we have made in the past) is that they get simple things such as weapons and hand models in game, but that’s it. There is no code that really is the foundation of the game itself.&lt;br&gt;&lt;br&gt;As far as our features go, I think that we’re making surprising progress in there. I say surprising because there are things being implemented that we never thought were possible. We’ve already implemented our first gameplay mode; Survival into our build. Our zombie AI has been perfected to function in a way that a true zombie fan would be proud of. The infection system has been written, oh yes, and barricading is just about done too.&lt;br&gt;&lt;br&gt;Of course there are some very ambitious things that we thought of and were suggested way back in the day that (at least right now) will not be there. So things such as driveable vehicles and invisible cyber-zombies ( ) will not be in the first set up builds.&lt;br&gt;&lt;br&gt;So head on over there now and read the rest of the interview and support a great website. I'm sure that this will answer a few burning questions that some of your had.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Click Here for the Interview:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.interlopers.net&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;www.interlopers.net&lt;/a&gt;&lt;br&gt;&lt;br&gt;Oh, and stay tuned for some other cool things this month....&amp;quot;&lt;br&gt;&lt;br&gt;Link: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.nomoreroominhell.com%2Fforums%2Findex.php%3Fshowtopic%3D510&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.nomoreroominhell.com/forums/index.php?showtopic=510&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36130771803523829]]></link>
      <pubDate>Sun, 03 Feb 2008 23:24:37 +0000</pubDate>
      <author>Bushwookie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36130771803523829</guid>
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    <item>
      <title>Santa's Been Bitten!</title>
      <description>&amp;quot;Ho! Ho! Ho!&lt;br&gt;&lt;br&gt;We're back in action! That's right, The No More Room In Hell team is moving full steam ahead with progress of the mod. Our staff has been putting many hours into the content that is now filling up our builds. At this current moment we have caught up to, and then passed the progress of the &amp;quot;old builds&amp;quot; of our mod that were revealed over a year ago to everyone. Sound confusing? Here's a quick and simple explanation:&lt;br&gt;&lt;br&gt;After revealing the in-game screenshots from our &amp;quot;old builds&amp;quot; over a year ago, the team went through some hard times. FTP hijacking, hard drive crashes, and team members leaving forced the progress of the mod into a recession. All of that changed once we found new dedicated staff members. Our old code was completely redone to make it much more efficient and stable. This means that we had to take our game code and build it from the ground up (again). Once that was complete, we began to add our content back into the new builds. Now we have stable developer builds being released on a weekly basis that are featuring more and more content, and of course new items are being made and implemented as well! We are confident enough at this point to release some new media as well as bits of news to you guys.&amp;quot;&lt;br&gt;&lt;br&gt;Link:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.nomoreroominhell.com%2Fforums%2Findex.php%3Fshowtopic%3D196&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.nomoreroominhell.com/forums/index.php?showtopic=196&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36126968653218736]]></link>
      <pubDate>Tue, 25 Dec 2007 06:11:49 +0000</pubDate>
      <author>Bushwookie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36126968653218736</guid>
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    <item>
      <title>We've Made It Into the Top Unreleased Mods of '07! VOTE!</title>
      <description>&amp;quot;VOTE NOW! SCROLL DOWN!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://www.moddb.com/events/2007-mod-of-th...r-awards/top100&amp;quot;&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://www.moddb.com/events/2007-mod-of-th...r-awards/top100&amp;quot;&lt;/a&gt;&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36126968272199259]]></link>
      <pubDate>Sun, 23 Dec 2007 08:55:09 +0000</pubDate>
      <author>Bushwookie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36126968272199259</guid>
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    <item>
      <title>Welcome to the New Forums!</title>
      <description>&amp;quot;Hello everyone!&lt;br&gt;&lt;br&gt;As you can tell, we have completely revamped our forums. We have purchased a license from Invision Powerboards and have transferred over as much content from our old forums as we could. Here are some things that did not transfer:&lt;br&gt;&lt;br&gt;* Passwords for user accounts. You must use the &amp;quot;Forgot password' link to reset yours. If you want to change your password after it has been reset from random characters to a custom one of your choice go to &amp;quot;My Controls&amp;quot; and then &amp;quot;Change Password&amp;quot;. If you are still having problems, please PM an admin.&lt;br&gt;* The &amp;quot;Privileged Members&amp;quot;, &amp;quot;VIP&amp;quot;, and &amp;quot;Global Moderator&amp;quot; user accounts from our old forums. If you were a part of those groups, please remake your account and PM an admin to have your post count and join date corrected.&lt;br&gt;* The old threads. Not too worry, you will still be able to view them here: (Waiting for forums to be shut down and link to be given to me).&lt;br&gt;&lt;br&gt;&lt;br&gt;We apologize for any inconvenience.&lt;br&gt;&lt;br&gt;Now let me thank all of those who made these new forums possible. Anyone that had generously donated their money to help fund these will be recognized and awarded in the future. We will create special rank icons and other things to show our appreciation.&lt;br&gt;&lt;br&gt;NEW FEATURES:&lt;br&gt;Now, as these are brand new forums, there are many new features that we want to make your aware of:&lt;br&gt;&lt;br&gt;Post Reporting:&lt;br&gt;If a member has made a post that you do not think is acceptable and your would like the moderators to look at or take action against, please click the &amp;quot;Report&amp;quot; bottom located in the bottom left portion of the said post. All reported posts will be sent to the moderators and they will take it from there.&lt;br&gt;&lt;br&gt;View New Posts:&lt;br&gt;This is generally a feature that is present on almost all forums out there. But not on our old one! Just click the &amp;quot;View New Posts&amp;quot; link located near the top left of your page to display all of the posts since your previous visit. This is an extremely useful feature that many people seem to miss.&lt;br&gt;&lt;br&gt;100 Post Exclusive Forum:&lt;br&gt;Many veterans will remember this one. It is an area of the forum that is available only to members that have been around long enough to have 100 posts. In this area, you will be shown exclusive media not available to the public from the staff. Please note that the moderators will watch for spammers so please do not post spam in order to get your post count up! It will be deleted!&lt;br&gt;&lt;br&gt;Personal Photos:&lt;br&gt;Within your profile settings, you may upload a personal photo for your profile that will be seen when others view your profile information.&lt;br&gt;&lt;br&gt;Standard Features:&lt;br&gt;Anyone that had used our old forums knows that we were missing many standard forums features. Well, now they are here. Please take the time to search around and discover all of the things you can do!&lt;br&gt;&lt;br&gt;SUGGESTIONS:&lt;br&gt;If any of you have any ideas on how we can improve these forums, please let us know! We realize that there are a ton of different plugins, mods, and other things to implement so let us know if you want one!&lt;br&gt;&lt;br&gt;Please take the time to look around and start posting! Let's make these new forums great!&lt;br&gt;&lt;br&gt;Please keep in mind that this forums look and features will be changing over the next couple of weeks to customize it more to our mod!&amp;quot;&lt;br&gt;&lt;br&gt;Link:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.nomoreroominhell.com%2Fforums%2Findex.php%3Fshowtopic%3D28&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.nomoreroominhell.com/forums/index.php?showtopic=28&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36126147093156122]]></link>
      <pubDate>Wed, 12 Dec 2007 05:29:46 +0000</pubDate>
      <author>Bushwookie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/nomoreroominhell/announcements/detail/36126147093156122</guid>
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