STEAM GROUP
Gluon Engine GluEng
STEAM GROUP
Gluon Engine GluEng
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IN-GAME
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ONLINE
Founded
December 22, 2014
Language
English
Location
United Kingdom (Great Britain) 
13 Comments
Aug 12, 2015 @ 7:19pm 
Sounds good. Hit me up this Friday if you need any help.
Aug 12, 2015 @ 5:58pm 
My bindings take up a lot of space in the C++, making it unclean and messy, this will not only fix that but ensure we can use stuff like pointers to tell the C++ what to do through Lua.

And better yet, it's license states we can do whatever we want with it.
Aug 12, 2015 @ 5:42pm 
Awesome, question is, will there be a significant change if you switch?
Aug 12, 2015 @ 5:39pm 
I'm starting to think of using the premade LuaGL libraries instead of my own bindings as that will get graphics libraries finished faster, who knows, we may soon have something to show for.
Aug 12, 2015 @ 5:09pm 
Maybe by the time that this engine is finished, we will be between 18-20ish, we can actually legally publish our first game using the engine and start making $$$$$$ and pounds :steamhappy:
Jun 2, 2015 @ 7:28pm 
not that i'm ungrateful <:3
Jun 2, 2015 @ 7:28pm 
i is the the only moderator why?
May 25, 2015 @ 7:34am 
INI loader system; complete.
May 22, 2015 @ 7:01pm 
Awesome bro!
May 22, 2015 @ 4:23pm 
Another update; I'm at work on a system that will allow people to use INI files with Gluon.
May 9, 2015 @ 4:40pm 
News update, since we haven't had much in terms of development news; Me and DrVrej have just finished alterations on the timer system, fixing it for the time being effectively.
Feb 18, 2015 @ 10:06am 
xD
Dec 22, 2014 @ 6:38pm 
We will make the best engine ever!