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# Thought for the Medieval Gardener and Magical Plants
I would like to see a medieval gardener NPC with a druid-like appearance. The NPC would act as a caretaker for crops and gardens, fitting the fantasy and medieval theme of the mod.
The gardener could provide a growth boost to nearby crops and include options to automatically water and harvest plants within a set radius.
For the magic system, I would love the ability to grow special magical plants that can be used as ingredients for potion crafting. These plants could have unique fantasy-themed names and be cultivated in magical gardens maintained by the gardener.
The goal is to create a more immersive farming and alchemy experience, allowing players to gather rare ingredients and craft magical potions through cultivation rather than simply obtaining resources from creatures or loot.
# Thought for the Egg Coop and Medieval Nanny
The coop would have an inventory where players can place fertilized eggs for incubation. It should also have a pickup function that automatically collects both fertilized and unfertilized eggs within a set radius.
There should be an option to enable egg breeding support, allowing nearby creatures to produce eggs that are automatically collected by the coop.
I would also like to see a large fluffy Mother Dodo next to the coop. She would act as a nanny for baby creatures, similar to a Maewing. Any babies within the coop's radius could be automatically cared for and raised by the Mother Dodo.
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