Left 4 Dead 2

Left 4 Dead 2

1,699 ratings
Improved Classic Body Piles
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Game Content: Models, Textures
File Size
Posted
Updated
18.105 MB
Dec 3, 2020 @ 5:37pm
Dec 4, 2020 @ 1:32pm
2 Change Notes ( view )

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Improved Classic Body Piles

Description
The good ol' piles of dead bodies in L4D1, in their low-res & low-poly glory, were a necessary evil in 2008, back when the original Left 4 Dead was released on PC and Xbox 360 and optimization was a must. Now in 2020, they haven't aged that well at all, and doesn't help how good-looking the L4D2 piles are in comparison.
This mod aims to improve the piles of dead bodies featured in the L4D1 Campaign (or rather, No Mercy and The Sacrifice since the rest of the campaigns have these models replaced with the L4D2 models) by making usage of the current CI models (since, after all, the piles are based off old incarnations of the CIs)

This mod is compatible with retextures of the default CI models, but mods such as L4D1 Common Infected Overhaul aren't supported.

Don't forget to check out Vinnie's mod for good-looking replacements of the individual corpses.

Credits
Turtle Rock Studios & Valve: The original files.
Me: Suffering.
124 Comments
May 17 @ 5:09am 
@Right4Dead
To be specific.

The heads of the body piles will be modified, but they will most likely look strange (such as being black-and-white due to the coloring system used by common infected).

Also, they will not benefit from any additional bodygroups added by the mod. So all the body piles will just look like how they do in vanilla, and since L4D1 Common Infected Overhaul uses mostly custom-textures, the body piles will be vanilla from the neck down, but will use the faces of the overhaul mod from the neck up.
May 17 @ 2:32am 
for being incompatible with mods such as L4D1 Common Infected Overhaul, does it mean the appearance of body piles wont be benefits from overhaul mods, or it can cause worse consequence e.g. crashs & bugs?
Mar 22 @ 3:14pm 
I always hated how low res they were.
Mar 12 @ 5:18pm 
FYI: If you use a custom Bill skin that changes the dead body in The Passing with this the game crashes at the elevator of the finale (or in tumtara), to avoid this put the Bill skin under this add-on so this is prioritised on the list, although this means the dead body will be default Bill (but i guess improved by this)
Sergi338  [author]
Feb 11 @ 5:17pm 
sure
Feb 11 @ 1:03pm 
could i upload a version of this that uses separate textures?
May 21, 2025 @ 4:32pm 
Yeah, i'll be real with you, would be really nice if you made these body pile models replace the L4D2 models, since they sometimes appear in L4D1 campaigns like Dead Air and it looks really out of place.
Mar 1, 2025 @ 2:36pm 
Can you make body piles replaced by skeletons?
Dec 11, 2024 @ 8:26am 
Im gonna try this mod on One 4 Nine on The Alamo chapter and see how it looks, brb
Jun 29, 2024 @ 12:48am 
GUYS THE BLUE-HEAD ISSUE IS A CONFLICT BETWEEN THIS AND "l4d1 common overhaul"